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Die Fugger by Music

Die FuggerNOP[/]]]]]]^__________ V - MAIN UNDERGROUND SERVICE IN COMMODORE ! - THE IMPULSE OF M.U.S.I.C. - PRESENTS :DIE FUGGER !! - CRACKED ON:07.07.1988 ! - - GREETINX IN ALPHABETICAL ORDER TO : ACE, AMIGATOR OF M.E.S., BB, BRIGHTLIGHTS, BYTERAPERS, COMMANDO FRONTIER, CRITTERS, DANE CREW, DOMINATORS, DRUIDS, F.L.C., GENESIS*PROJECT, GRAVITY, INXS (THANX THYPHUS FOR THE LOGO), KEFRENS, MAB/MAGIC TEAM, ORION, POWERRUN, RASCAL, SHINING 8, S.O.D., SOULKILLER, TAU, THE DREAM TEAM, THE NEW MASTERS, TSK, UPFRONT, XADES SOCIETY, ZENOBITS, 7UP CREW AND 2000 VOLT ! FOR CONTACT WRITE TO PLK:098186 A 2280 W'LAND/WEST GERMANY !!! - C.U. - NOP[/]]]]]]^__________ V - - Z THE IMPULSE OF M.U.S.I.C. - O PRESENTS :DIE FUGGER !! - Q GREETINX IN ALPHABETICAL ORDER TO : ACE, AMIGATOR OF M.E.S., BB, BRIGHTLIGHTS, BYTERAPERS, COMMANDO FRONTIER, CRITTERS, DANE CREW, DOMINATORS, DRUIDS, F.L.C., GENESIS*PROJECT, GRAVITY, INXS (THANX THYPHUS FOR THE LOGO), KEFRENS, MAB/MAGIC TEAM, ORION, POWERRUN, RASCAL, SHINING 8, S.O.D., SOULKILLER, TAU, THE DREAM TEAM, THE NEW MASTERS, TSK, UPFRONT, XADES SOCIETY, ZENOBITS, 7UP CREW AND 2000 VOLT ! - ! FOR CONTACT WRITE TO PLK:098186 A 2280 W'LAND/WEST GERMANY !!! -

Die Fugger by Music

Die Fugger - ESITZTUEMER UND - ITEL VERLEIHEN - HNEN EINE BESTIMMTE - REDITWUERDIGKEIT; REICHE - ATRIZIER ZEIGEN SICH GEWILLT, - ELD VORZUSTRECKEN - NATUERLICH GEGEN ENTSPRECHEND HOHE - INSEN. - ERSCHULDUNG JEDOCH EIN GEWI - - TQTTTTTTTTT M500 - ...QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQS] - T!"-T.QQQQQQQQQQQQQQQQQQQQQQQQQQ -

Football Manager2 by Music

Football Manager2OTINSTRUCTIONS FOR "FOOTBALL MANAGER II" SPONSORSHIP AT THE START OF EACH SEASON YOU WILL BE OFFERED SPONSORSHIP.THE MAXIMUM IS 50,000 PER DIVISION(I.E.DIVISION 1= 200,000).IF YOU REJECT A SPONSOR THE CHANCES OF ANOTHER OFFER DEPEND ON YOUR MANAGERIAL RATING(MR).A MR OF 100 WILL GIVE YOU A 75% CHANCE OF ANOTHER OFFER WHILST A MR OF 50 WILL GIVE YOU 50% CHANCE.IF YOUR MR IS 25% OR LESS YOU WILL GET NO MORE OFFERS. THEN CHOOSE YOUR SKILL LEVEL:START AT 1 UNTIL YOU GAIN EXPERIENCE AND PLAYING SKILL.THE HIGHER LEVELS HELP YOU TO MAINTAIN A CHALLENGE IN PLAYING THE GAM - OINSTRUCTIONS FOR "FOOTBALL MANAGER II" SPONSORSHIP AT THE START OF EACH SEASON YOU WILL BE OFFERED SPONSORSHIP.THE MAXIMUM IS 50,000 PER DIVISION(I.E.DIVISION 1= 200,000).IF YOU REJECT A SPONSOR THE CHANCES OF ANOTHER OFFER DEPEND ON YOUR MANAGERIAL RATING(MR).A MR OF 100 WILL GIVE YOU A 75% CHANCE OF ANOTHER OFFER WHILST A MR OF 50 WILL GIVE YOU 50% CHANCE.IF YOUR MR IS 25% OR LESS YOU WILL GET NO MORE OFFERS. THEN CHOOSE YOUR SKILL LEVEL:START AT 1 UNTIL YOU GAIN EXPERIENCE AND PLAYING SKILL.THE HIGHER LEVELS HELP YOU TO MAINTAIN A CHALLENGE IN PLAYING THE GAME. MANAGEMENT RECORD THIS IS A RECORD OF YOUR ACHIEVEMENTS. SUCCESS POINTS ARE EARNED FROM YOUR FINAL LEAGUE POSITION AT THE END OF A SEASON AND FROM A CUP MATCH SUCCESS. - YOUR MANAGERIAL RATING IS AN AVERAGE OF YOUR SUCCESS POINTS PER SEASON AND IS OUT OF 100. LOAD/SAVE GAME BEFORE EACH MATCH YOU WILL HAVE THE CHANCE TO SAVE OR LOAD THE GAME.THIS ALLOWS YOU TO STOP THE GAME AND CONTINUEANOTHER TIME AND WILL ALLOW YOU TO WORK YOUR WAY UP THE LEAGUE.SAVE/LOAD INSTRUCTIONS ARE GIVEN IN THE MACHINE INSTRUCTIONS. 1.TEAM DISPLAY! THIS IS SHOWN IN THREE SECTIONS FOR YOURDEFENCE,MIDFIELD AND ATTACK.EACH TEAM ISSHOWN WITH THE PLAYERS IN THEIR PLAYING POSITIONS.THE FOUR PAIRED SLOTS ON EACH SCREEN SHOW THE MAN-TO-MAN MARKING OF PLAYERS.THAT IS PLAYERS IN SLOTS HORIZONTALLY NEXT TO EACH OTHER ON A SCREEN WILL MARK EACH OTHER DURING THE MATCH ACTIONS. - THE SLOT AT THE TOP OF THE SCREEN CONTAINS YOUR RESERVE PLAYERS AND CAN BE ROLLED THROUGH TO SELECT THEM. 2.PLAYING SKILL (SEE PLAYER ATTRIBUTES) 3.FORMATION THERE ARE TWELVE POSSIBLE ZONES IN WHICHYOU CAN PLACE YOUR OUTFIELD PLAYERS. THESE ARE DEPICTED BY THE FOUR PLAYING SLOTS FOR OUTFIELD PLAYERS ON EACH OF THE THREE TEAM SELECTIONS SCREENS.THUS YOU CAN PLAY IN MANY FORMATIONS I.E. 4-3-3,4-2-2,4-2-4 ETC.SINCE YOUR TEAM WILL PLAY IN THE POSITIONS YOU CHOOSE YOU CAN DECIDE TO PLAY DEFENSIVELY, ATTACKING,WITH WINGERS,DOWN THE MIDDLE OR HOWEVER YOU WISH. 4.OPPONMENTS THE SKILL OF YOUR OPPONMENT'S PLAYERS WILL DEPEND ON WHO YOU ARE PLAYING AGAINST. - IF YOU PROGRESS THROUGH THE CUP YOU WILLPLAY MORE SKILLFUL TEAMS AS YOU ADVANCE.TOP LEAGUE TEAMS WILL ALSO BE STRONGER OPPONENTS THAN LOWLY TEAMS. 5.FITNESS PLAYING IN A MATCH WILL AFFECT EACH PLAYER'S FITNESS.THEY WILL PICK UP KNOCKS DURING PLAY AND MAY BE INJURED. 6.FULL TEAM YOU MUST PICK ELEVEN PLAYERS BEFORE YOU WILL BE ALLOWED TO END TEAM SELECTION. YOU WILL THEN BE REQUIRED TO PICK TWO SUBSTITUTES.THE SUBSTITUTES MAY BE BROUGHT ON AND THE TEAM FORMATION CHANGED AT HALF TIME. 7.PLAYING STYLES DURING THE EXTRA TRAINING PART OF THE GAME,YOU CAN MODIFY THE PLAYING STYLE OFYOUR TEAM.THE EFFECT OF THIS IS VISIBLE DURING THE MATCH ACTION. - THUS YOUR TEAM WILL USE CLOSE OR LONG PASSING ,OR HIGH PASSES AS YOU HAVE SELECTED.NOTE THAT DIFFERENT OPPENMENTS WILL ALSO USE VARYING STYLES. 8.THE ACTION EACH HALF OF THE MATCH WILL CONSIST OF SEVERAL ACTION SEQUENCES.(SEE PLAYING SKILL FOR DETAILS OF HOW EACH SEQUENCE STARTS).EACH SEQUENCE CONTINUES UNTIL EITHER THE BALL IS OUT OF PLAY,A GOAL ISSCORED OR THE GOALKEEPER SAVES A SHOT. THE MATCH ACTION ALLOWS YOU TO SEE THE RESULT OF YOUR ACTIONS.THE SKILL OF PLAYERS YOU HAVE SELECTED AND HOW YOU HAVE POSITIONED THEM WILL VISIBLY WHAT HAPPENS! 9.THE HOME TEAM THE HOME TEAM WILL ALWAYS START THE MATCH PLAYING FROM LEFT TO RIGHT. A - . E DECGIHFQQQQQQQ8 -

Football Manager2 by Music

Football Manager2 **** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"FOOT.INSTR.2 [M]",8,1: SEARCHING FOR FOOT.INSTR.2 [M] LOADING READY. RUN ?SYNTAX ERROR IN 65000 READY. - - O INJURY REPORT THIS DISPLAYS A LIST OF YOUR INJURED PLAYERS.PLAYERS WITH A FITNESS VALUE LESS THAN 50%ARE INJURED AND UNFIT TO PLAY.PLAYERS WILL ACCUMULATE KNOCKS WHEN PLAYING IN MATCHES,AND POSSIBLY SUSTAIN LONG TERM INJURIES.PLAYERS WILL RECOVER THEIR FITNESS GRADUALLY WHEN RESTED FROM MATCH PLAY. FINANCE THIS SHOWS THE PROFITABILITY OF YOUR CLUB.IF YOUR HAS A NEGATIVE BANK BALANCE,YOU WILL BE SACKED ! EXTRA TRAINING PASSING HEIGH ALLOWS YOU TO INCREASE/ DECREASE THE HEIGH OF PASSES.BASICALLY HIGH PASSES WILL PRODUCE A KICK AND RUSHSTYLE WHICH CAN HELP TO,SAY,BYPASS A WEAK MIDFIELD.LOW PASSING WILL LEAD TO CLOSER PLAY. - PASSING LENGH ALLOWS YOU TO INCREASE/ DECREASE THE LENGH OF PASSES.SHORT PASSING WILL SUIT A HIGHLY SKILLED TEAM THAT DRIBBLES WELL.LONG PASSING MAY SUITA SIDE WITH WINGERS. IF YOU GET THE PERFECTED MESSAGE IT MEANS THAT YOU HAVE REACHED THE MAXIMUM OR MINIMUM LENGH OR HEIGH AND MORE OF THE SAME EXTRA TRAINING WILL NOT HAVE AN ADDED EFFECT. PLAYER ATTRIBUTES NAME -THE PLAYERS NAME IS SHOWN SKILL-IN THE RANGES 3TO9.THIS AFFECTS HIS PLAY OUT OF POSITIONS E.G.A DEFENDERIN ATTACK OR A MIDFIELD PLAYER IN GOAL WILL PLAY WITH A SKILL VALUE OF 2. FITNESS-OUT OF 100. POSITION: G=GOALKEEPER D=DEFENDER M=MIDFIELD PLAYER A=ATTACKER VALUE-30,000 TO 360,000. THE END !!! - - - - A LEU V $!#"^_BBBBBBBX8 0(HP - X8 0(HPAAAAAAAULTRSHNAAAAAAA -

Football Manager2 by Music

Football Manager2NOP[/]]]]]]^__________ V - MAIN UNDERGROUND SERVICE IN COMMODORE !.07.1988 !!! GR - THE IMPULSE OF M.U.S.I.C. - PRESENTS :FOOTBALL MANAGER II !!! CRACKED ON 11.07.1988 AND SPREADED ON 13.07.1988 !!! - GREETINX IN ALPHA ORDER TO : ACE, AMIGATOR OF M.E.S., BB, BRIGHTLIGHTS, BYTERAPERS, COMMANDO FRONTIER, CRITTERS, DANE CREW, DOM, DRUIDS, F.L.C., GENESIS*PROJECT, GRAVITY, HOTLINE, INXS (THANX THYPHUS FOR THE LOGO!), KEFRENS, LEVEL 1, MAB/MAGIC TEAM, ORION, POWERRUN (JEFFREY), SHINING 8, S.O.D., SOULKILLER, TAU, THE DREAM TEAM, THE NEW MASTERS, TSK, THE TIME BANDITS, UPFRONT, XADES SOCIETY, ZENOBITS, 7UP CREW AND 2000 VOLT ! CONTACT US FOR BEST C64 STUFF ... WRITE TO PLK: 098193 A 2280 W'LAND/WEST GERMANY !!! C.U. - NOP[/]]]]]]^__________ V - - Z THE IMPULSE OF M.U.S.I.C. - I PRESENTS :FOOTBALL MANAGER II !!! - P GREETINX IN ALPHA ORDER TO : ACE, AMIGATOR OF M.E.S., BB, BRIGHTLIGHTS, BYTERAPERS, COMMANDO FRONTIER, CRITTERS, DANE CREW, DOM, DRUIDS, F.L.C., GENESIS*PROJECT, GRAVITY, HOTLINE, INXS (THANX THYPHUS FOR THE LOGO!), KEFRENS, LEVEL 1, MAB/MAGIC TEAM, ORION, POWERRUN (JEFFREY), SHINING 8, S.O.D., SOULKILLER, TAU, THE DREAM TEAM, THE NEW MASTERS, TSK, THE TIME BANDITS, UPFRONT, XADES SOCIETY, ZENOBITS, 7UP CREW AND 2000 VOLT ! - ! CONTACT US FOR BEST C64 STUFF ... - D WRITE TO PLK: 098193 A 2280 W'LAND/WEST GERMANY !!! -

Warriors by Music

Warriors THIS ARE THE CONGRATULATIONS OF THE GAME WARRIOR, WRITTEN BY MDA-EMPIRE!! CRACKED AND TRAINED BY M.U.S.I.C. - THIS ARE THE CONGRATULATIONS OF THE GAME WARRIOR, WRITTEN BY MDA-EMPIRE!! CRACKED AND TRAINED BY M.U.S.I.C. - - * THIS ARE THE CONGRATULATIONS OF THE - + GAME WARRIOR, WRITTEN BY MDA-EMPIRE!! - , CRACKED AND TRAINED BY M.U.S.I.C. -

Warriors by Music

Warriors - - [A[A'A'A[A[A'A'A[A[A'A'A A A"A" - TATA A ATATA A ATATA A AYAYA[A[ - F PRESS (F1) FOR TRAINER !!! - '- TRAINED BY THE IMPULSE/T2NDS OF THE - + MAIN UNDERGROUND SERVICE IN COMMODORE! - G *** ALL TIME HEROES *** - WARRIORS - THE STORY SO FAR... - THE EVIL WARLOCK ZATHAN HAS ROBBED THE - + THREE DIAMONDS OF WISDOM. HE ALSO - 0 KIDNAPPED PRINCESS SHEILA ... - / NOW ZATHAN BUILDS TERRIBLE CREATURES - - WITH THE POWER OF THE DIAMONDS. - / THERE ISN'T MUCH TIME UNTIL YOUR - . RACE WILL BE COMPLETELY ANNIHILATED. - * BUT THERE MIGHT BE ONE CHANCE TO SAVE - 5 YOUR PEOPLE... - GO ON AND KILL ZATHAN !!! - 7 SAVE PRINCESS SHEILA !! - 1 AND RECONQUER THE DIAMONDS OF WISDOM ! - + BUT DO THIS BEFORE IT'S TO LATE... - NOW SOMETHING ABOUT THE CONTROLS : - 2 PLUG JOYSTICK IN PORT 2. - 4 RUN: MOVE JOYSTICK LEFT-RIGHT - 2 JUMP: JOYSTICK UP + DIRECTION - 6 DUCK: JOYSTICK DOWN - ACTIVATE YOUR MAGIC SWORD BY PRESSING - + FIRE (OR FIRE+UP FOR SHOOTING UP...) - GET EXTRA WEAPONS OR EVEN - 6 EXTRA LIVES BY COLLECTING - 4 THREE OF THE MAGIC CAPSULES ! - DON'T TOUCH THE EVIL CREATURES. - . ...THEY MIGHT BE DEADLY FOR YOU !!! - NOW PRESS FIRE IF YOU DARE... - HELLO FREAKIES ! HERE IT IS. YES. MY NEW GAME, CALLED 'WARRIORS' (YOU'LL BE FIND OUT SOON WHY IT'S CALLED SO...) BUT LEAVE YOUR COMPUTER ALIVE, PLEASE. I KNOW, THIS GAME IS REALLY DIFFICULT !!! I DIDN'T KNOW BEFORE THAT THIS GAME WILL DRIVE YOU TO AN NERVOUS BREAKDOWN. I JUST PROGRAMMED IT... OK. I'VE SOMETHING POSITIVE TO SAY: BY DISLOCATING YOUR FINGERS AND PRESSING THE RIGHT KEYS, YOU CAN GET INTO AN CHEAT-MODE. BUT WHICH KEYS ? ...HEHEHE... BY THE WAY: IT WAS HORRIBLE TO MAKE THIS GAME IN ONLY ONE MONTH ! (I STARTED MY PAINTINGS AND PROGRAMMINGS AT 28TH AUGUST - AND I FINISHED AT 1TH OCTOBER !!!) BUT I HOPE YOU LIKE MY GAME. SOMETHING ABOUT MY PERSON (BECAUSE NOBODY WILL INTERVIEW ME, I THINK - I SAW THIS KIND OF INTERVIEWING IN A MASTERTRONIC-GAME) I'M AN SIXTEEN YEAR OLD BOY, THEY CALL ME 'MAT, THE GRAPHIXMAN' (THAT WASN'T MY IDEA) AND I - TO PAINT AND DRAW. I'M LIVING IN A BLUE HOUSE IN WOLLERAU (IN SWITZERLAND ...) - MY FAVOURITE FOOD: KNOEDEL & ROULADEN (A SCHWAEBISCHES FEINSCHMECKERGERICHT) - MY HOBBY'S: COMPUTING, SKIING, SWIMMING, DRAWING, FLIRTING, TRAVELLING, READING AND SO FAR... THIS SCROLL IS QUITE LONG... WHAT COULD I WRITE... AH. THANKS TO MY FRIEND TIM, WHO HAS COMPOSED AND ARRANGED ANOTHER SUPERB SYMPHONY WITH MY LITTLE MUSIC-SYSTEM I WROTE. IT WAS UNBELIEVABLE WHAT A SOUND CAME THERE OUT OF MY MONITOR... SO I THINK THAT TIM'S MUSICS ARE A LITTLE BIT BETTER THAN HUBBARD'S AND GALWAY'S... A REQUEST TO MARTIN GALWAY: PLEASE BE ECONOMICAL WITH YOUR SOUND-FX (ARKANOID, GAME-OVER...) AND MAKE BETTER COMPOSITIONS LIKE IN THE OLD OCEAN-IMAGINE-GAMES OR LIKE IN WIZBALL. SOME GREETINGS TO: TIM, CHRIS, JUERGEN, THOMAS (2 TIMES), MIKE, ROB HUBBARD (CONTACT ME), MARTIN GALWAY, CHRIS BUTLER, ANDREW BRAYBOOK, TO ALL MY - AND TO YOU ! NOW YOU CAN READ THE INSTRUCTIONS IN THE BOTTOM OF THE SCREEN, B-COZ I FINISH NOW WITH MY SCROLLING-TEXT... OH! BEFORE I FORGET... TO ALL OF YOU WHO ARE CRACKERS OR COPY-BOYS: I THINK THIS GAME IS EASY TO CRACK. SO YOU DON'T HAVE TO CRACK IT ! AND YOU DON'T HAVE TO COPY IT. WITH AN ORIGINAL, YOU BUY A NICE DISK AND A LOVELY INSTRUCTIONS-PAGE. OK ? I'LL WRITE A NICE DEMO SOON IF YOU DON'T COPY THIS GAME, EH ? AND I'LL GREET YOU THERE. AND THAT DEMO YOU CAN COPY TO EVERYBODY YOU WANT TO COPY IT TO !!! OK. BE A NICE BOY ! BYE BYE, AND LOOK OUT FOR MY NEXT GAME... - H MAT, THE GRAPHIXMAN, OR ELSE A PART OF THE MDA-EMPIRE... - - [A[A'A'A[A[A'A'A[A[A'A'A A A"A" - TATA A ATATA A ATATA A AYAYA[A[ - F PRESS (F1) FOR TRAINER !!! - '- TRAINED BY THE IMPULSE/T2NDS OF THE - + MAIN UNDERGROUND SERVICE IN COMMODORE! - G *** ALL TIME HEROES *** - WARRIORS - THE STORY SO FAR... - THE EVIL WARLOCK ZATHAN HAS ROBBED THE - + THREE DIAMONDS OF WISDOM. HE ALSO - 0 KIDNAPPED PRINCESS SHEILA ... - / NOW ZATHAN BUILDS TERRIBLE CREATURES - - WITH THE POWER OF THE DIAMONDS. - / THERE ISN'T MUCH TIME UNTIL YOUR - . RACE WILL BE COMPLETELY ANNIHILATED. - * BUT THERE MIGHT BE ONE CHANCE TO SAVE - 5 YOUR PEOPLE... - GO ON AND KILL ZATHAN !!! - 7 SAVE PRINCESS SHEILA !! - 1 AND RECONQUER THE DIAMONDS OF WISDOM ! - + BUT DO THIS BEFORE IT'S TO LATE... - NOW SOMETHING ABOUT THE CONTROLS : - 2 PLUG JOYSTICK IN PORT 2. - 4 RUN: MOVE JOYSTICK LEFT-RIGHT - 2 JUMP: JOYSTICK UP + DIRECTION - 6 DUCK: JOYSTICK DOWN - ACTIVATE YOUR MAGIC SWORD BY PRESSING - + FIRE (OR FIRE+UP FOR SHOOTING UP...) - GET EXTRA WEAPONS OR EVEN - 6 EXTRA LIVES BY COLLECTING - 4 THREE OF THE MAGIC CAPSULES ! - DON'T TOUCH THE EVIL CREATURES. - . ...THEY MIGHT BE DEADLY FOR YOU !!! - NOW PRESS FIRE IF YOU DARE... - HELLO FREAKIES ! HERE IT IS. YES. MY NEW GAME, CALLED 'WARRIORS' (YOU'LL BE FIND OUT SOON WHY IT'S CALLED SO...) BUT LEAVE YOUR COMPUTER ALIVE, PLEASE. I KNOW, THIS GAME IS REALLY DIFFICULT !!! I DIDN'T KNOW BEFORE THAT THIS GAME WILL DRIVE YOU TO AN NERVOUS BREAKDOWN. I JUST PROGRAMMED IT... OK. I'VE SOMETHING POSITIVE TO SAY: BY DISLOCATING YOUR FINGERS AND PRESSING THE RIGHT KEYS, YOU CAN GET INTO AN CHEAT-MODE. BUT WHICH KEYS ? ...HEHEHE... BY THE WAY: IT WAS HORRIBLE TO MAKE THIS GAME IN ONLY ONE MONTH ! (I STARTED MY PAINTINGS AND PROGRAMMINGS AT 28TH AUGUST - AND I FINISHED AT 1TH OCTOBER !!!) BUT I HOPE YOU LIKE MY GAME. SOMETHING ABOUT MY PERSON (BECAUSE NOBODY WILL INTERVIEW ME, I THINK - I SAW THIS KIND OF INTERVIEWING IN A MASTERTRONIC-GAME) I'M AN SIXTEEN YEAR OLD BOY, THEY CALL ME 'MAT, THE GRAPHIXMAN' (THAT WASN'T MY IDEA) AND I - TO PAINT AND DRAW. I'M LIVING IN A BLUE HOUSE IN WOLLERAU (IN SWITZERLAND ...) - MY FAVOURITE FOOD: KNOEDEL & ROULADEN (A SCHWAEBISCHES FEINSCHMECKERGERICHT) - MY HOBBY'S: COMPUTING, SKIING, SWIMMING, DRAWING, FLIRTING, TRAVELLING, READING AND SO FAR... THIS SCROLL IS QUITE LONG... WHAT COULD I WRITE... AH. THANKS TO MY FRIEND TIM, WHO HAS COMPOSED AND ARRANGED ANOTHER SUPERB SYMPHONY WITH MY LITTLE MUSIC-SYSTEM I WROTE. IT WAS UNBELIEVABLE WHAT A SOUND CAME THERE OUT OF MY MONITOR... SO I THINK THAT TIM'S MUSICS ARE A LITTLE BIT BETTER THAN HUBBARD'S AND GALWAY'S... A REQUEST TO MARTIN GALWAY: PLEASE BE ECONOMICAL WITH YOUR SOUND-FX (ARKANOID, GAME-OVER...) AND MAKE BETTER COMPOSITIONS LIKE IN THE OLD OCEAN-IMAGINE-GAMES OR LIKE IN WIZBALL. SOME GREETINGS TO: TIM, CHRIS, JUERGEN, THOMAS (2 TIMES), MIKE, ROB HUBBARD (CONTACT ME), MARTIN GALWAY, CHRIS BUTLER, ANDREW BRAYBOOK, TO ALL MY - AND TO YOU ! NOW YOU CAN READ THE INSTRUCTIONS IN THE BOTTOM OF THE SCREEN, B-COZ I FINISH NOW WITH MY SCROLLING-TEXT... OH! BEFORE I FORGET... TO ALL OF YOU WHO ARE CRACKERS OR COPY-BOYS: I THINK THIS GAME IS EASY TO CRACK. SO YOU DON'T HAVE TO CRACK IT ! AND YOU DON'T HAVE TO COPY IT. WITH AN ORIGINAL, YOU BUY A NICE DISK AND A LOVELY INSTRUCTIONS-PAGE. OK ? I'LL WRITE A NICE DEMO SOON IF YOU DON'T COPY THIS GAME, EH ? AND I'LL GREET YOU THERE. AND THAT DEMO YOU CAN COPY TO EVERYBODY YOU WANT TO COPY IT TO !!! OK. BE A NICE BOY ! BYE BYE, AND LOOK OUT FOR MY NEXT GAME... - H MAT, THE GRAPHIXMAN, OR ELSE A PART OF THE MDA-EMPIRE... -

Warriors by Music

Warriors -